Small Change

Anomaly
Story 5 - Session 3

After a brief interlude for Viktoriya’s birthday, Gabriel sends out the request to meet and discuss their plans for the syndicates.

One thing he mentions is Boris the Spider and the Oculus syndicate he’s apparently associated with. While its own crime syndicate, Oculus has no real foot hold in Thunder City (though that may change, given the vacancies left by Lightning, King and Volcano) and, more importantly, gave birth to Spiralnebel. Boris is Spiralnebel’s eyes and ears in Thunder City; Gabriel suggests that they tail or kidnap him to keep an eye on the organization’s movement throughout the city.

Nixie presents some confusing and concerning information: she’s tried to look into the happenings at the Boneyard but hasn’t received any concrete answer. Apparently, there are certain anomalies in the city – beings outside of Nixie’s web of knowledge: demons, undead, and most bafflingly, the “Fair Folk”. Any one of these uncommon but strange, dangerous beings could be the cause for the Boneyard’s zombies, but there’s not reliable way to track or find the culprit.

Nixie also announces that one anomaly present in Thunder City is planning on murdering the DA, and urges that she should be closely watched. Additionally, she learned that the German is also an anomaly.

With several things to keep tabs on the team (watching over the DA, babysitting the Boneyard, learning more about Rhino, and tracking down Boris the Spider) splits to take care of business.


Date

Sunday, August 25th, 2167

Moon

New Moon

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 370 XP

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Z-Zombies
Story 5 - Session 2

Continuing onward into the Boneyard, things become… strange. The area around the caboose – which Nixie has mentioned before is a gateway to the Shadowlands – has been completely rearranged. Train cars have been moved into a huge spiral. At the eye sits the caboose and a number of strange, metal statues. No one is seemingly around, but the question is obvious: who moved all the train cars?

Speculation is cut short by noises coming from the caboose. The team moves into position, ready to take down whatever Al releases from the caboose door (which has been ‘unlocked’ since their last visit there). Out stumbles… what can only be described as a zombie. Luckily, it, and the small horde of undead coming out from within the caboose, are put down easily into a pile of mush.

They all wonder: where did the zombies come from? Did they come from the Shadowlands, or were they put in the caboose before for safe keeping? Is it a disease or an act of necromancy? Nixie puts everyone under quarantine, but there are some protests in leaving the pile of dead zombies where they lay. Luckily, the friendly neighborhood Sidereal figures out with a quick phone call that the zombies are only lepers under the influence of necromancy, and that the bodies can be safely disposed of with fire.

Clearly, the Boneyard has become a bigger problem now, but there are no answers to all their questions yet…


Date

Thursday, August 22nd, 2167

Moon

Waning Gibbous

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 366 XP

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Back to the Boneyard
Story 5 - Session 1

Two weeks pass, half by choice and half by necessity – to let the heat die down after the collective murder of a Spiralnebel task force and to monitor any news that comes in about the syndicates. The group reconvenes to start the planning process for their next step in clearing Thunder City of its crime overlords.

Smolphia reports a few things:

  1. Rhino is aware of “The German,” a person one of the Spiralnebel agents told their associates to look out for before their grand fought broke out. Supposedly, this white male and his entourage are responsible for King Syndicate’s retreat from Thunder City. Rhino believes this man is neosapient – quite possibly Solar, his entourage normal.
  2. Sophia has made arrangements with a small-time gang in North TC to keep their ears out for any information. They’ve reported a rumor that the Boneyard Boys are now lead by a neosapient young boy.
  3. She is also working – incognito – with Rhino, to gain insight from within the organization.

It’s suggested that a visit to the Boneyard may be in order again. Nixie re-voices her concerns about the Blood Dawn disaster and expresses desire to ‘weed’ the place entirely. Demons, the shadowlands, the caboose, the strange disappearance/death of the young boy from before, and any possibility of making ‘citizens arrests’ instead of exactly vigilante justice on the Boneyard Boys all come up in conversation with little conclusion.

At the very least, Nixie stresses how important it will be to keep watch on the Boneyard, despite the potential strain that may cause on whoever participates in the watch. Cameras are considered as a possible option, though the technological and monetary limits of such will need to be considered more fully first.

However, a distinction on what the best course may be cannot be made until they have a look at the Boneyard again, so to the Boneyard they go.

When they arrive, they quickly notice strange, fresh graffiti all over the place: “Large, geometrically perfect circles painted in white. Their interiors have been hand-painted rather than sprayed, filled with dividing lines that make them look almost like pie charts, filled with mathematical formulae.” Vikky identifies them as demonic drawings related to something called ‘She Who Lives In Her Name.’ Sophia identifies that the Boneyard Boys were likely not the perpetrators, as they’re attempting to clean the markings off themselves.

Vincent abruptly approaches the two cleaning boys and brings them back to the group at gun-point. The two say they have no idea who made them – they’ve never see ‘tags’ like them before, and they started showing up a few days ago. That seems to be the limit of their usual information, and they’re released back to their cleaning.


Date

Thursday, August 22nd, 2167

Moon

Waning Gibbous

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 362 XP

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And Then There Was One
Story 4 - Session 19

Come 2AM, it’s high time the worn and battered (but no longer glowing) group leaves their barn cover. There’s some discussion of if it’s safe to return back home, about whether it’s more suspicious to come back or stay away. Ultimately, everyone takes off for their respective homes after Vincent drives them back – with Sophia as exception, who stays behind to see if she can land a hit on Sir Comstock while they still might have the opportunity to. (Though she stays quite late into the day, she never gets the opportunity.)

Once (most) everyone has had the chance to relax and recuperate, they all meet up again at Vincent’s manse come 9PM that evening. Gabriel and Book join them. The former explains that their work with Spiralnebel has greatly affected the political landscape of Thunder City. Overnight, both King and Lightning started to pull up their roots and head out of town, leaving Rhino the only syndicate left in town. While this is something to celebrate, several of the group voice some concern about this. What will it mean for their progress here on out?

They can expect the smaller gangs in town may rise up (not that they’re much of an issue to take care of at this point) and Rhino might take full advantage of the sudden vacuum of power. Spiralnebel undoubtedly knows it has a serious problem at hand, though how it will accomplish dealing with said problem is far less certain. Overall, Gabriel thinks the work might be a bit tougher going forward, but not impossible.

As it turns out, King syndicate was playing as bait for Spiralnebel, as they suspected Sir Comstock would be the next hit. Lightning was informed of their Spiralnebel cleanup via a King member, Roach, who Sophia identifies as the man who sold her the information regarding the top King brass.

Cheveyo comes up during conversation, and Sophia admits that the connection she’s been tapping into to watch him hasn’t worked the past two days; it’s alive, but she gets nothing out of it. Prompted to try again now, she does so, and is able to reach into the connection this time. She says she doesn’t witness much else beyond Cheveyo telling one of his men that he urgently needs to know ‘why’, and to get the information even if they have to kidnap one of the random muscle. She mentions the names he addressed, Tenerence Love and Slickback. It’s fleetingly debated about if they should inform Cheveyo about Spiralnebel, but decide to leave him on his own for now — pending further investigation regarding his work with demon tongues.

Conversely, Nixie brings up warning Chief Irons about what happened, explaining the sudden departure of King and Lightning and what this might bring to Thunder City as a result. Carmen suggests that this might also be a good chance to introduce themselves as a group to Thunder City. Sophia suggests that the group take a week off to let the dust settle, and that Nixie and Carmen (and anyone else who’s interested) prep the message to show the team in the interim while she and whoever else look into digging up dirt on Rhino. They make the plan to regroup in a week or so to share their respective information.

One syndicate remains between them and freeing Thunder City…

(End of Story)


Date

Thursday, August 8th, 2167

Moon

Waxing Gibbous

XP

Session Award | 4 XP
End of Story Award | 2 XP
Total | 6 XP
Running Total | 358 XP

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Five Down but the Threat Remains
Story 4 - Session 18

The battle thunders on, both parties starting to reach the peak of their limits. In a single instance of gunfire hell, Vincent executes Carlos, the Air aspect after he likewise rains lightening hell on Al. Carmen takes a good chunk out of Gregor, the Earth aspect, and knocks him prone; Sophia picks him off soon after. The Scarred Woman, now alone against six neosapiens, tears into Carmen like a hellcat, but Al and Vikky end her with a punch and flock of icy hornets combo.

They’ve done it. They’ve all survived. All of them glow to various extents, bearing their true colors to the country night sky. They have no time to dawdle, though. They briefly debate interrogating Gregor, but lacking the time, Sophia simply executes him instead. They gather all the artifacts off the bodies and retreat to a barn to wait out their glow and recuperate some of the damage they suffered. Marc, not Nixie, is present now. Sophia mentions wanting to take a shot at Comstock the same evening before it gets harder to hit him, pending his hearing about the five Spiralnebel members’ deaths.

It was a true test of their strength and resolve. Does it get harder or easier from here?


Date

Wednesday, August 7th, 2167

Moon

Waxing Gibbous

XP

Session Award | 12 XP
Challenge Award | 2 XP
Total | 14 XP
Running Total | 352 XP

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Spiralnebel Showdown
Story 4 - Sessions 16 & 17

The fight continues. Thanks to a phoenix spell Vikky summoned, the Wood-aspect (and their car) are relatively quickly disposed of. Carmen and Al have their hands full with the Fire-aspect, while Nixie/Crow dodges the aggressive onslaught from the Water and Earth-aspects.

The fight’s dynamic shifts when the Water-aspect lands her hit on the flighty Nixie, stripping her of essence; Carmen leaves the Fire-aspect to Al, who subsequently ends the woman’s existence in a bloody heap (to Vikky’s likely chagrin), so that she can draw the attention of both Water and Earth-aspects and guard her fragile ward. Sophia’s attacks on the Water-aspect go unfruitful. Against the protests of his teammates, the Air-aspect “releases his power limitations,” becoming a whirlwind of chakram and lightning. Most everyone is illuminating the sky with their animas.


Date

Wednesday, August 7th, 2167

Moon

Waxing Gibbous

XP

Session Award | 0 XP
3-Die Stunt Award | 2 XP (Lao & Kate)
Total | 2 XP
Running Total | 338 XP

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Spiralnebel Surprise
Story 4 - Session 15

The anticipated armored car arrives, flawlessly captured by Vikky’s thread and subsequently, severely damaged by Sophia. But the people who filter out of the car aren’t Sir Comstock or even his closest syndicate family. Instead, the team is introduced to a five-person-strong group sent straight from Spiralnebel. So begins the toughest fight the group has had to this day.

The five Spiralnebel members include a scarred, Water-aspect woman who wields claws, a large Earth-aspect man with a gigantic hammer, a chakram-throwing Air-aspect man, an Indian Fire-aspect woman bearing swords and a troll-like, green-skinned Wood-aspect man wielding a bow.


Date

Wednesday, August 7th, 2167

Moon

Waxing Gibbous

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 336 XP

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Sticky Situation Pending
Story 4 - Session 14

The next evening, Sophia gathers the group to discuss what she’s learned about Sir Comstock. Vikky has done some research on the green tongue Cheveyo was seen speaking to earlier, firmly establishing this as an unpleasant but (relatively) ‘harmless’ creature. Still, Nixie expresses some great discomfort and desire to address the issue of what to do about it, particularly if a victim is currently at risk. Al and Sophia figure without knowing if or where a victim is being strung up, however, there’s not much that could currently be done.

Sophia reports that Sir Comstock lives in the middle of nowhere an hour outside town, surrounded by potato fields. She suggests that instead of barging into the syndicate leader’s guarded home, they attack him on the road where escape, back up, and cover will be severely limited. Thanks to Vincent’s initial suggestion Sophia turn into a moose and let limo run into her to stop it, the group has a tense discussion on the possibility of Carmen running in front of the car to stop it versus finding a car or big rig to leave in road to belay Comstock’s vehicle.

Luckily, thanks to Vikky, they agree on an alternative plan of laying down essence web to slow (or stop) the car so Sophia can disable it from afar. Nixie determines the best place and time to strike.


Date

Sunday, August 4th, 2167

Moon

Waxing Half

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 332 XP

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Tip of the Tongue
Story 4 | Session 13

When Al finally arrives (having stopped to help out at the site of a gang shoot out), the group settles in to discussing who to hit next. Nixie suggests that, instead of hitting Rose Wallace like they previously discussed, they should try to hit Sir Comstock; the thought is that being the capo, it could become more difficult to take care of him if they clear out other King syndicate members first. Several ideas are tossed around before it’s (generally) agreed a ranged attack is best to avoid any social manipulation he may otherwise throw at them, keeping mind Sir Comstock will be travelling in a very likely armored vehicle.

However, it’s also agreed they should leave off the fine tuning before Vincent and Sophia have a chance to do some information gathering on Sir Comstock’s usual security level.

That done, Nixie brings up a question of if it’s time for the group to name themselves and declare their manifesto to Thunder City. It’s met with little enthusiasm and plenty of hesitance, the general consensus being to at least put it off a while longer. A name and a message may have to wait, though Carmen and Nixie decide to start some rough drafts.


Date

Saturday, August 3rd, 2167

Moon

Waxing Crescent

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 328 XP

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Warrant for Arrest
Story 4 | Session 12

After a few days’ break, the team gets back together to discuss who they’re going to hit next and how. However, as Al is caught out of traffic, Vikky receives some unwanted guests: the police. They’ve apparently come with a warrant for (an unspecified) arrest for a young Indian woman by the name of Lakshmi Bidarkar, who they claim to have seen enter the premises. Despite Vikky’s assurance she hasn’t seen a woman by that name and Gabriel’s attempts to legal-persuade the men off the private property, the two police men head upstairs. Meanwhile, invisible Nixie texts Vincent in real time; Sophia flees the room as a pigeon before the policemen make it up to the apartment.

They question everyone within if they’ve seen a young Indian woman, and stress the potential circumstances of obstructing an arrest. Though they don’t buy everyone’s statements, they do leave the premise. Sophia returns shortly after, begrudgingly admitting that she is Lakshmi Bidarkar and that the police were, in fact, there for her, likely for various misdemeanor and petty crimes. It’s briefly discussed what can be done about this, whether “killing” Lakshmi or something else, though a decision is never reached.


Date

Saturday, August 3rd, 2167

Moon

Waxing Crescent

XP

Session Award | 4 XP
Total | 4 XP
Running Total | 324 XP

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